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Wave Generators

Manipulators are intended to work on a single wave frame at a time. This gives the user control over how the frames may morph, but still requires some tedium as that has to be done across the 16 frames. A copy/paste feature can help with this, but it's still somewhat tedious.

Generators would take the idea of Manipulators and apply them across an entire patch (so all 16 frames). The idea is taking a manipulator and changing it over time. So in the case of Wrap, the wrap value might start at 0, and then go up to say 15. This would generate a mild to wild style sequence of frames.

Related is a way to generate a starting wave-form (sine, saw, tri, square, etc.) from which to work from.