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Todo

Bugs

  • Drawing to the OLED display no longer seems to change pitch (due to the sample rate only changing after a full wave at least in Wave mode), but now it can cause a portamento effect when there's a lot of updates to the display
    • It's going to probably either need a new library or it's just how I2C works.
    • Either way, the default screen should be a static display probably showing the mode/patch, vol env setting, among other things.
    • Perhaps consider switching to ssd1306 library (https://github.com/lexus2k/ssd1306)
  • Leverage const where appropriate (e.g. env names)
    • Have to touch several places for that to work
    • May be worth using const vs #define for scoping as well

Proposed Features Documentation

Other Future Plans

While Wave and Noise modes are great, there is a lot more WaveBoy can do given the microcontroller and platform. Here are a few ideas, noting that not all of these may make it into WaveBoy.

  • Make the pitch knob range configurable

  • Moar Noise!

    The noise feature is reasonably pluggable and there are many more optional noise modes that can be made available.

  • 8-bit Wave Mode

    Though WaveBoy is primarily focused on adopting the GameBoy/LSDJ wave channel, being able to switch to higher quality waveforms might be useful for some folks.

  • Wavetable Morph Mode

    An option feature to make the CV range more fluid by being able to mix between waves making it more like a modern wavetable.

  • Realtime Bitcrush Mode

    Using the (bipolar) CV input as audio input which is resampled at the variable clock rate and crunched down to 12-bits (or less) with the sample rate being settable via V/Oct turning the WaveBoy into a sort of realtime audio bitcrusher effect module.